Hi! I am Chell, a Product Designer transforming complex enterprise workflows into intuitive digital experiences. Specializing in internal tools, design systems, and data-driven interfaces.
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Service design, User research, UX
Mobilizing Field Operations: RTW Planner for WorkSafeBC
Design for Crown corporations Internal Services & Tools
Design System, User research, Tailwind
SetSail: Scalable Enterprise Design System with Figma
Figma component libraries from atom to organisms based on Tailwind
UX Research, Usability Evaluation, Game UI Optimization, Cross-Platform Design
Redesigning the New Player Experience in a Unified Mobile–Desktop Game UI
Card Survival: Tropical Island
iOS, UI, UX
Photo-shooting app design for cosplayers and photographers
Cosha App
UX / UI, User Research, Product strategy
Maker Cube: Internal Tool Management Dashboard
Staff task management at a co-working maker's space
Game UX / UI, Unreal Engine
Idiot Sandwich: 3D Simulation Game
Idiot Sandwich: multidisciplinary experiences with UI/UX and Game Design/Development.
UX / UI, Unreal Engine
Image post-processing mockup design
Feature design for Unreal Engine 5
UX, Product strategy, Website design
IT Solution Website Rebranding & Redesign:
10 days UX Design Hackathon:
Caltec Solution website Redesign and Hand-off